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Jul 8 2006, 1:20 PM EDT
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Change: your character. LACK OF FUNKY DICEThere are two options in front of you for when you can't get your hands on dice besides d6. Either:Make paper dice from models found on the Web. Use the rescaled Risus rule and apply it to the concerned clichés.
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Jul 8 2006, 1:19 PM EDT
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Change: Using the old Risus method can be quite difficult if you play by yourself. One easy solution is to use rock-paper-scissors dice. For an example of conflict resolution using rock-paper-scissors, Neko Ewen wrote a nice game book with an user-friendly version of the concept which can be applied to Risus.
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Jun 16 2006, 1:18 PM EDT
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Change: twitstwists for later use, for the player has all ready have ideas of what could happen to his/her character, according to concepts he/she wants to use in the game itself.THE CHARACTER LOGAs a tip, keeping track on paper of
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Jun 16 2006, 1:16 PM EDT
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Change: TWITSTWISTS After playing for a while, you might get less ideas of what would happen to your character. You can use, for example, the list
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Jun 15 2006, 8:31 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
(Word count: 750)
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Jun 12 2006, 6:47 PM EDT
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Change: As a tip, keeping track on paper of the things your character does is a good way to remember in-game things (if you want it to play quietly, of course). OPTIONAL RULES CHARACTER ADVANCEMENTIn all situations, use the plain vanilla rules,
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Jun 12 2006, 2:43 PM EDT
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Change: (or something else) will suppress any bored feelings during play. Warning: the following is untested material; use with caution.BASIC RULES THE PLOT HOOK You might want to use “The big list of RPG plots” or “The
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Jun 12 2006, 2:34 PM EDT
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Change: others. This sort of fun is somethingothers you(grasping mustagain trainthe yourselfcore inconcept orderof tochildhood graspplay againis thesomething corewhich concepttakes oftime childhoodto play.learn). NB. Being high on sugar will suppress any bored feelings during play.
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Jun 12 2006, 2:32 PM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jun 12 2006, 2:14 PM EDT
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Change: You will need to beBeing high on sugar, so yousugar wouldwill suppress any bored feelings during play. Warning: the following is untested material; use with caution.BASIC RULES THE PLOT HOOK You might want to use “The big list
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Jun 12 2006, 2:12 PM EDT
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Change: have “The Risus companion” on your hand to create the backdrop of your solitaire adventure, and beingbe high on sugar, so you would suppress any bored feelings during play. Warning: the following is untested material; use with caution.BASIC RULES THE PLOT HOOK You might want
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Jun 12 2006, 10:34 AM EDT
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Change: Warning: the following is untested material; use with caution.BASIC RULES THE PLOT HOOK You might want to use “The big list of RPG plots” for a plot hook idea, but I
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Jun 10 2006, 9:54 AM EDT
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Change: in order to grasp again the core concept of childhood play. NB. You will need to have “The Risus companion” on your hand to create the backdrop of your solitaire adventure, and being high on sugar, so you would suppress any bored feelings during play. BASIC RULES THE PLOT HOOK
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Jun 10 2006, 9:52 AM EDT
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Change: your character.LACK OF FUNKY DICEThere are two options in front of you for when you can't get your hands on dice besides d6. Either:Make paper dice from models found on the Web.Web. Use the rescaled Risus rule and apply it to the concerned clichés.
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(Word count: 746)
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Jun 10 2006, 9:51 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jun 10 2006, 9:46 AM EDT
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Change: There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Jun 10 2006, 9:42 AM EDT
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Change: Even if some people like to make free drawn maps and adding the details to it (e.g. encounters, treasures), others would not want to hurt
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Jun 10 2006, 9:26 AM EDT
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Change: Created by Jun 10 2006, 9:26 AM EDT for: no reason given
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