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Optional RulesThis is a featured page

risus magic bookAlternatives Exist

Standard practice is to add a new page for your optional rule and once it is complete, add a link to it here by adding your optional rule to the list (use the Subhead option to list your optional rule name and link that subhead to your new page using the +link option) and add a brief description.






Evens Up

A New Dice Mechanic for Risus.

The Blank Slate

Developing your character over the course of a few adventures.

A Matter of Size

dealing with large variances in character size.

Alternity Inspired Dice Mechanic

a different way to use some dice that might be lying around.

FickleGM's Risus Gear

the method that I am using to deal with gear

Forget Something

A way to change characters over time.

Diceless Risus

Getting rid of dice altogether.

Lethal Risus
A simple rule to inject verisimilitude into your Risus games.


Using Risus for solitaire play

A way to use your imagination for playing Risus by yourself.

When The Cure Is Worse Than The Disease

Dealing with healing...why have a healer.

Dungeon Master the RPG

Using DnD material to enhance your game.

The Oracle

How to play Risus without a gamemaster (solo or group roleplay).

Saga Rules

Notes for using the mechanic from TSR’s out of print Saga mechanic (a nice simple card-based mechanic). Now you can play Risus without any dice, just a deck (or two) of cards.

Bouncing Off the Walls!
Getting more out of your scenery.

Minute-Made Magic

Simple approach to a no target number optional magic system.

Skill that Cliché

Rules for adding a specialty skill system to Risus.

Skills Within Cliches

Alternate way to add skills to cliches from S. John Ross.

Travelling Heavy - Starships
Converting starships to Risus.




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Wheelockian1
Latest page update: made by Wheelockian1 , May 24 2009, 11:20 PM EDT (about this update About This Update Wheelockian1 Edited by Wheelockian1

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Keyword tags: alternate optional Rules
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