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Nov 17 2012, 5:42 PM EST
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Change: Moved by Nov 17 2012, 5:42 PM EST
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Sep 2 2010, 3:26 PM EDT
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Change: Magical Mistery Medieval Settings The world of this setting is made by disgruntled minor gods who wanted to have their way for once without the influential big
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Sep 2 2010, 3:24 PM EDT
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Change: When a Cliché is purchased double pumpable, you don't have to buy spell slots, it will always have as many as the max number of dice of the Cliché. So it makes sense to buy Necromancer[1] because it comes with a mundane spell slot. No magic inside water.
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Aug 19 2010, 10:09 PM EDT
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Change: Keen senses, Precise memory, contracts, law, Obscure knowledge, Appraising, Reading/writing, history, myths, forgery, deception, subterfuge, navigation, rapiers,seamanship, use rope, light sleeper, gambling, swimming, fencing stolen goods, blackmarketsMystic: Astrology, Astronomy, religion, theology, languages, etiquette, myths, reading/writing, heraldry, herbalism, healingPugilist: Blind Fighting, Endurance, Athletics, Boxing, Wrestling, HealingScholar: Reading/writing,
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Aug 18 2010, 5:24 PM EDT
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Change: Banking, Insurance, Evil and Healing:Priest of LawLaw, Tax and Knowledge:Priest of Day and Night (Sun, death):Priest of Water and Fire:Druid:Shaman (Chaos Priest):Witch(Priest of Trickery and Luck):Warlock (Priest of War and Strength):Monk:Abjurer:Illusionist:Enchanter:Conjurer:Abjurer:Necromancer:Invoker:Diviner:Character
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Aug 18 2010, 5:20 PM EDT
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Change: wilderness is practicallyimpenetrable because of the denseshrubbery. There is thecaravan road system through it and a web of minor roads and trails through it, however
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Aug 18 2010, 5:11 PM EDT
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Change: Description ..... Characters Use standard xxx clichés (include list or link)character name (played by) (try to include link if character is detailed on a character gallery)character name (played by) (try to include link if character is detailed on a character gallery)...... Adventure MonstersThe story begins here.....
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Aug 18 2010, 5:08 PM EDT
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Change: Priest of Day and Night (Sun, death):Priest of Water and Fire:Druid:Shaman (Chaos Priest):Witch(Priest of Trickery and Luck):Warlock (Priest of War and Strength):Monk:Abjurer:Illusionist:Enchanter:Conjurer:Abjurer:Necromancer:Invoker:Diviner:Character KitClichésKit Clichés Genre: FantasyThe world of this
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Aug 18 2010, 2:36 PM EDT
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Change: : this is the jack of all trade race. You can roll basically for anything if you have the right tools for it, but no
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Aug 18 2010, 1:31 PM EDT
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Change: Since the gods of this plain are happy to have any help, they are willing to turn a blind eye on the deeds of their
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Aug 18 2010, 12:38 PM EDT
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Change: Agriculture: this is an important part of all medieval societies. Because of the priestly blessings and magic devices, one farmer can produce enough food to
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Aug 18 2010, 11:41 AM EDT
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Change: The world of this setting is made by disgruntled minor gods who wanted to have their way for once without theinfluentialbig players of the pantheon.
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Aug 17 2010, 5:12 PM EDT
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Change: : This is again the Minute-Made Magic. You can buy Mundane Spells Slots as Skills to yourClichés. For example Necromancer(5) [] [] [] has 3
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Aug 17 2010, 4:43 PM EDT
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Change: . Except for Gods, who have the same 10 dice setup, but each of their die is the product of 2 dice. For example Zeus
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Aug 17 2010, 4:27 PM EDT
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Change: AllClichés are double pumpable in order to perform magic.Just as we have seen in the Magic section of Risusiverse, one can create a temporary supernaturalCliché
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Aug 17 2010, 4:11 PM EDT
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Change: 1) Two dice roll. Without usingparaphernalia (spell, potion or magic item)you roll only 2 of your dice, it does not matter what your Cliche score
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Aug 17 2010, 4:03 PM EDT
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Change: Created by Aug 17 2010, 4:03 PM EDT for: no reason given
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