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Gears and Portals
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Aug 27 2006, 4:15 PM EDT |
ref to John Ross |
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Change:This setting is for use with Risus: The Anything RPG which is freely provided by S. John Ross at the Risus: The Anything RPG site.What is Gears and Portals?It's a Steampunk Fantasy setting (Aldo there's no Steam engine
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Gears and Portals
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Aug 27 2006, 4:12 PM EDT |
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Change:(NOTE: PLEASE HELP ME WITH THE GRAMATICAL ERRORS ON THE PAGE BECAUSE ENGLISH ISN'T MY MOTHER TONGUE)Gearpunk Fantasy in the Multiverse What is Gears and Portals?It's a Steampunk Fantasy setting (Aldo there's no Steam engine so it's a Gearpunk setting) for use with Risus: the anything Rpg. The
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Gears and Portals
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Jun 28 2006, 10:13 PM EDT |
inspirations |
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Change: but can't directly cast spell) Inspirations for Gears & PortalsMovies: Labyrinth Dark CrystalThe Neverending story I & IIVideo Games:The Myst collectionArcanumPlanescape TormentBooksThe Discworld Serie by Terry PratchettSandman comicbook serie by Neil Gaiman Neverwhere by Neil Gaiman
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Gears and Portals
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Jun 14 2006, 11:00 PM EDT |
more on Zenjin |
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31 words added
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Change: The Zenjin social structure is close to the Medieval Feudal Japan. The only major difference is instead of priorizing a swordyelding warrior class (the Samourai) it's a Elemental magic shardyelding one. Air Zenjin: the air zenjin then to have fair skin
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Gears and Portals
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Jun 14 2006, 10:48 PM EDT |
typo |
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Change:Worldsworlds, Magic and Technology collide to create wonderful opportunity for adventures.The MultiverseThe multiverse consist of a infinite number of Worlds, Planes and Alternate Realities all connected by one central
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My Profile
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Jun 14 2006, 12:45 AM EDT |
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Change:There were content changes to your 'My Profile' page. View all updates.
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Settings
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Jun 14 2006, 12:26 AM EDT |
Gears and Portals setting |
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Change:LightA far future fantasy campaign. World at Warthe thought process behind the Worlds at War setting. UUUOOOOOHHHPlease pass the brains...a zombie campaign.ANACHROMERICAIt's 20th Century America with all the historical accuracy of Xena: Warrior Princess! Gears & PortalsMagic and technology collide in the fantasy Multiverse
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Gears and Portals
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Jun 14 2006, 12:22 AM EDT |
Touches |
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Change:The Shardsmith are not able to cast spell as other "Mancer" do. All they can do is make magical object to serve them. Cliché of the MultiverseRacials Cliché (see Major Races of the Multiverse)CogkinGobberZenjin (fire,air,water,earth)Treefolk Fayfolk Profession ClichéYou can use any
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Gears and Portals
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Jun 14 2006, 12:18 AM EDT |
Magick cliché |
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Change: his spell)HydromancerWater mage (need watershard to power his spell) AeromancerAir mage (need airshard to power his spell) GeomancerEarth mage (need earthshard to power his spell) ShardsmithMagic item maker, Enchanter and Shards Shapper (use any kind of power shards but can't directly cast spell)
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Gears and Portals
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Jun 14 2006, 12:11 AM EDT |
Cliché |
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Change:: They are the distant relative of the cogkin. They have more of a goblinoid look(goblin, kobolt, gremlin and the like). The major difference between
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Gears and Portals
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Jun 13 2006, 11:47 PM EDT |
Magic |
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Change: In order to cast spells the “Mancer” must have a shard with enough elemental power of the right element (Water,Earth,Fire and Air). One can try
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Gears and Portals
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Jun 13 2006, 11:42 PM EDT |
Atlas and portals |
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Change: This comopolitan city sit in the center of everything. Every reality known, imagined and created has a door to and from Porticulis. The city is
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Gears and Portals
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Jun 13 2006, 11:17 PM EDT |
intro |
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Change: Gearpunk Fantasy in the Multiverse What is Gears and Portals?It's a Steampunk Fantasy setting (Aldo there's no Steam engine so it's a Gearpunk setting) for use with Risus: the anything Rpg. The Basic Risus Campaign Rundown:
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Gears and Portals
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Jun 13 2006, 6:20 PM EDT |
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create |
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Change:Created by Jun 13 2006, 6:20 PM EDT for: no reason given View all updates.
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My Profile
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Jun 13 2006, 6:16 PM EDT |
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create |
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