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Arcadomai Warrior Creeds
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Jan 21 2008, 2:23 PM EST |
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Change:otherotherwise helpless. He rolls his Mercenary cliché against the target’s Health based cliché. If he succeeds, the target takes a cliché of damage to a
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Arcadomai
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Jan 16 2008, 5:25 PM EST |
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Change:SariaSandi the Quick, master thiefLike weapons, most skill gear (lockpicks, bard’s instrument, etc.) is standard equipment, costing only about 10 to 15 hex to replace. Bonus
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Arcadomai
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Jan 16 2008, 4:57 PM EST |
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Change:beast,beasts, robbers, thieves, and all sorts of unpleasantness. I’ll gladly take life here, thank you.” Irena DeVault, Corlavi citizenPrimeria was blessed by Primiar when she left the world, giving it’s inhabitants a great
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Arcadomai
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Jan 16 2008, 4:55 PM EST |
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Change:givinggiven quite nice housing to stay in this land of the living dead. Their job is to corral any stray undead found outside of Gravelight
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Arcadomai Warrior Creeds
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Jan 16 2008, 3:58 PM EST |
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Change:-2-3 penalty to his roll results, causing his opponent to take a -1 die penalty to their rollsWeapon CollectionFighters collect a lot of weapons and armor over the years of training with so
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Arcadomai Skill Guide
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Jan 16 2008, 3:39 PM EST |
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Change:There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Arcadomai Skill Guide
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Jan 16 2008, 3:34 PM EST |
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Change:theirthey're making the equipment for, studying how they use the equipment, how they hold it, etc. At the end of the day, the equipment is now custom equipment for the person the Blacksmith is making it forDecorateThe Blacksmith can make ornate equipment.
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Arcadomai Skill Guide
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Jan 16 2008, 3:29 PM EST |
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Change:hard to gethard-to-get invitations to high class parties and other social eventsThieves’ Guild – Requirement – finding the guild and stealing any object of great value (100 hex or more). This
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Arcadomai
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Jan 16 2008, 3:15 PM EST |
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Change:There were only format changes (bold, italics, etc.) in this version. See this version for details.
(Word count: 8525) View all updates.
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Arcadomai
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Jan 16 2008, 3:14 PM EST |
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Change:There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Arcadomai
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Jan 16 2008, 3:13 PM EST |
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Change:RacesTheRacesThe dominant race of Arcadomai is Human. Countless wars, and natural human dominance has all but driven the other peaceful races from Arcadomai. Being
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Arcadomai
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Jan 16 2008, 3:08 PM EST |
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Change:metal hardmetal-hard black glass. When enough Geomancer force is applied to it, it naturally breaks off in these hexagonal pieces. When new currency is needed,
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Arcadomai Spell Compendium
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Jan 16 2008, 1:35 PM EST |
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Change:theirthere unharmed for up to an hour. You cannot see or hear anything that happens on the surfaceLevel 4Sink – TN 13 – The target sinks waist deep into the earth. A Strength based Cliché roll is needed to escapeStone to Earth – TN
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Arcadomai Spell Compendium
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Jan 16 2008, 1:33 PM EST |
Disambiguity on spell description |
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Change:living stone statue. You gain +2 pip to your melee combat rollsCalcify – TN 21 – The target must make a Health based cliché roll, or be permanently turned to stoneRive the Earth – TN 22 – A giant 500
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Arcadomai Skill Guide
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Dec 29 2007, 1:28 PM EST |
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Change:theirthey're not impressed and probably won’t tipDistillThe Cook can make an alcoholic beverage. The Cook rolls his Cook cliché. The higher the number that they roll is
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Arcadomai Skill Guide
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Dec 29 2007, 1:22 PM EST |
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Change:hard workinghard-working gut. So long as something’s not actually poisonous, a Sailor can eat pretty much anything without ill effect. Stale food, rotten fruit, even leather made for armor can be eaten by a hungry SailorRed Sky at Night…The Sailor can predict general
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Arcadomai Skill Guide
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Dec 29 2007, 1:19 PM EST |
Simple edit to thief skill |
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Change:stays,stays hidden, up to a total of +5 after 5 minutesFenceThe Thief may attempt to sell stolen goods. The Thief makes a Thief cliché roll. The higher the result
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Arcadomai Spell Compendium
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Dec 29 2007, 12:47 PM EST |
Simple spell edit for Necromancer |
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Change:TN required for the creation of undead there by 2.3. This spell lasts 24 hours.Fabricate Undead – TN 17 – A dead creature becomes an undead (5) under your control until end of combatSnuff Life – TN 18 – Target makes
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Dao Sheng
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Dec 13 2007, 1:24 PM EST |
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Change:There were only format changes (bold, italics, etc.) in this version. See this version for details.
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Risus Mariachi
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Dec 13 2007, 1:21 PM EST |
Fixing Table |
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Change:There were only format changes (bold, italics, etc.) in this version. See this version for details.
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